Workflows
This part is where everything meets the job. The earlier parts built the foundations — how we hear, how we place and reproduce sound, how rooms behave, how to capture and how to calibrate. Here we show how those pieces assemble into a complete, working practice in each major domain.
A practical truth runs through every chapter: most real-world content is stereo, so handling it faithfully matters everywhere (see Stereo Is Already Spatial).
Chapters
- Spatial Audio for Live Sound — immersive PA, system design and delay, stereo content, the FOH workflow, latency and show control.
- Fixed Installations — museums, domes, themed entertainment: reliability, moving audiences, interactivity, and show control.
- Post-Production: Film, TV & Streaming — the Atmos workflow, calibrated rooms, deliverables, loudness, and QC.
- Immersive Music Production — native immersive vs upmixing, spatial mixing, binaural delivery, and streaming loudness.
- Education & Research — teaching systems, demonstrable phenomena, listening tests, and reproducibility.